Microsoft is touting a big quality-of-life win for PC racing. The company says its Advanced Shader Delivery pipeline slashes Forza Horizon 6’s startup wait to roughly four seconds and eliminates shader compilation hitches, with a preview build now rolling out on PC via the Xbox Insider program.
What Microsoft changed
Advanced Shader Delivery precompiles and distributes a per-title shader database alongside the game download, so your first boot no longer spends a minute or more building shaders. Microsoft describes it as shipping a ready-to-run shader package pulled from developer data and hardware vendor compilers, rather than asking your PC to do it all at launch.
In Microsoft’s own test case for Forza Horizon 6, the company reports startup falling from close to a minute to about four seconds, alongside fewer in-race hitches. The demo machine wasn’t exotic either: an RX 7600 paired with a Ryzen 7 5800, which suggests the benefit isn’t limited to high-end rigs.
How to try it
The feature is currently labeled preview on PC and is being enabled first for AMD RDNA 3 GPUs through the Xbox Insider Hub’s PC Gaming Preview. Wider PC ecosystem support is planned as Microsoft works with additional vendors. If you’re opted in, the shader package downloads with the game and should be active as soon as you launch.

